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The :hover pseudo-class in CSS allows developers to define the styles that should be applied to an element. The styles are applied when the user hovers their mouse pointer over the element. Unlike static CSS properties, the :hover pseudo-class targets an element only when a specific condition (hovering) is met. The styles are not applied at all ...
The cursor for the Windows Command Prompt (appearing as an underscore at the end of the line). In most command-line interfaces or text editors, the text cursor, also known as a caret, [4] is an underscore, a solid rectangle, or a vertical line, which may be flashing or steady, indicating where text will be placed when entered (the insertion point).
Cursor (databases), a control structure that enables traversal over the records in a database; Cursor, a value that is the position of an object in some known data structure, a predecessor of pointers; Cursor (slide rule), indicates corresponding points on scales that are not adjacent to each other
This article explains the most common elements of visual language interfaces found in the WIMP ("window, icon, menu, pointer") paradigm, although many are also used at other graphical post-WIMP interfaces. These elements are usually embodied in an interface using a widget toolkit or desktop environment.
To demonstrate specificity Inheritance Inheritance is a key feature in CSS; it relies on the ancestor-descendant relationship to operate. Inheritance is the mechanism by which properties are applied not only to a specified element but also to its descendants. Inheritance relies on the document tree, which is the hierarchy of XHTML elements in a page based on nesting. Descendant elements may ...
CSS 2.0 allows the "cursor" property to be set to "hand" or "pointer" to intentionally change the mouse cursor to this symbol when hovering over an object; "move" may produce a closed fisted hand. Many video games made in the 1980s and '90s, primarily text-based adventure games, also used these cursors. [citation needed]
DHTML is not a technology in and of itself; rather, it is the product of three related and complementary technologies: HTML, Cascading Style Sheets (CSS), and JavaScript. To allow scripts and components to access features of HTML and CSS, the contents of the document are represented as objects in a programming model known as the Document Object ...
The type of list item marker can be specified in an HTML attribute: < ul type = "foo" >; or in a CSS declaration: ul {list-style-type: foo;} – replacing foo with one of the following (the same values are used in HTML and CSS): disc (the default), square, or circle. Only the CSS method is supported in HTML5; the attribute is deprecated in HTML ...