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Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
Unlike other Forgotten Realms Gold Box games where the party always stayed in Faerûn, the quests that the party have to endure traversed many dimensions to do battle with Bane's lieutenants. These include Thorne's Cave, Kalistes' Land, a visit to then sleeping Moander's colossus body in Astral Plane, and finally Bane's Land itself in Acheron.
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Player's Guide to Faerûn is a collection of lore and arcana from the Forgotten Realms setting, to allow players to create and equip characters. The book includes races, feats, spells, prestige classes, and magic items for the 3.5 edition update to the setting, and includes material from 1st and 2nd edition.
FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed. FOR-Forgotten Realms Accessories are designed for the Realms universe. FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
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The novel Azure Bonds is a Forgotten Realms fantasy adventure book, written by Jeff Grubb and Kate Novak and published by TSR in 1988. The story begins with an adventurer named Alias awakening in an inn with amnesia and a set of magical blue sigils on her arm. She soon learns that they represent five evil masters that can control her mind ...