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Fonteno voiced and provided the motion capture for the character Franklin Clinton for the 2013 video game Grand Theft Auto V.In 2021, Fonteno reprised his role alongside Slink Johnson (who voiced Lamar Davis in the same game) in a live-action re-enactment of a cutscene where Lamar "roasts" Franklin. [6]
Trevor Philips is a character and one of the three playable protagonists, alongside Michael de Santa and Franklin Clinton, of Grand Theft Auto V, the seventh main title in the Grand Theft Auto series developed by Rockstar North and published by Rockstar Games. He also appears in the game's multiplayer component, Grand Theft Auto Online. A ...
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.
Grand Theft Auto V: PlayStation 3: September 17, 2013: Rockstar North / Rockstar San Diego / Rockstar Leeds / Rockstar Toronto / Rockstar New England / Rockstar London [99] Xbox 360: PlayStation 4: November 18, 2014 [100] Xbox One: Windows: April 14, 2015 [101] PlayStation 5: March 15, 2022 [102] Xbox Series X/S: Grand Theft Auto Online ...
After taking a break from acting to build a house, he was hired by Rockstar Games as the voice and motion capture artist for Trevor Philips in their 2013 video game Grand Theft Auto V. [ 1 ] [ 4 ] [ 5 ] His character was critically acclaimed and he received numerous award nominations as a result.
Entries in this category are Video game characters from video games in the Grand Theft Auto series. Subcategories. This category has only the following subcategory. *
This category includes articles of a video game developed by Rockstar North and published by Rockstar Games, Grand Theft Auto V. Pages in category "Grand Theft Auto V" The following 12 pages are in this category, out of 12 total.
Preliminary work on Grand Theft Auto V began around Grand Theft Auto IV ' s release in April 2008; full development lasted approximately three years. [1] Rockstar North's core 360-person team co-opted studios around the world owned by parent company Rockstar Games to facilitate development between a full team of over 1,000. [2]