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Pages in category "Video games about trees" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. A.
Pinus strobus, commonly called the eastern white pine, ... A standard 1.8-meter (6 ft) tree takes around 6 to 8 years to grow in ideal conditions.
Western white pine is a large tree, regularly growing to 30–50 metres (98–164 ft) tall. It is a member of the white pine group, Pinus subgenus Strobus, and like all members of that group, the leaves ('needles') are in fascicles (bundles) of five, [5] with a deciduous sheath.
Grow Home is an adventure platform video game developed by Ubisoft Reflections and published by Ubisoft. It was released for Microsoft Windows on February 4, 2015, and for PlayStation 4 on September 1, 2015. The game follows a robot named B.U.D., who is tasked with growing a plant that will oxygenate its home planet. Players explore an open ...
Each tree is unique, the growth of its branches based on a fractal algorithm. [11] To create trees, 10 seedlings are needed in orbit of an asteroid. These seedlings then plummet into the ground to grow grass and the trees' roots. A plant called a defense tree may also be grown that attacks invading enemy seedlings by releasing explosive fruit.
Pedro (video game) PixelJunk Eden; Plant Tycoon; Plants vs. Zombies (video game) Plants vs. Zombies 2; Plants vs. Zombies: Battle for Neighborville; Plants vs. Zombies: Garden Warfare; Plants vs. Zombies: Garden Warfare 2; Plants vs. Zombies 3; Plants vs. Zombies Heroes; Pot Farm; Proteus (video game) Prune (video game) Pssst
Pinus strobiformis, a member of the white pine group, Pinus subgenus Strobus, is a straight, slender tree growing to 30 metres (98 ft) (rarely 40 metres (130 ft)) tall and 1 metre (3 ft 3 in) in diameter. The bark is smooth and silvery-grey on young trees, aging to furrowed and red-brown or dark grey-brown. The branches are spreading and ascending.
Pine is an open world action adventure game. Through traversal, puzzling, combat and trading, the player finds their way through a game ecology that constantly changes. Pine's world is based on a simulation, meaning that all actors inside are governed by an overarching system of schedules, rules and reaction matrices.