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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?

  3. Naoto Ohshima - Wikipedia

    en.wikipedia.org/wiki/Naoto_Ohshima

    Naoto Ohshima (大島 直人, Ōshima Naoto) (born February 26, 1964) is a Japanese artist and video game designer, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's Sonic the Hedgehog franchise.

  4. List of Sonic the Hedgehog features - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog...

    Sonic the Hedgehog 3 is an American action-adventure comedy film based on the video game franchise published by Sega. Directed by Jeff Fowler and written by Pat Casey, Josh Miller and John Whittington, it is the sequel to Sonic the Hedgehog 2 (2022). In February 2022, Sega and Paramount confirmed that a third film was in development. [13]

  5. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [ 1 ]

  6. Sonic the Hedgehog Pocket Adventure - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_Pocket...

    Sonic the Hedgehog Pocket Adventure [a] (also known as Sonic Pocket Adventure) is a platform game developed and published by SNK for the Neo Geo Pocket Color in 1999. The game is based on Sonic the Hedgehog 2 (1992) for the Sega Genesis, borrowing much of the stage themes and gameplay elements, but featuring unique stage layouts, elements from other Genesis Sonic the Hedgehog games, and extra ...

  7. How Sega killed Sonic the Hedgehog, got away with ... - AOL

    www.aol.com/news/sega-killed-sonic-hedgehog-got...

    The idea, says Batha, was born at the premiere of the 2020 "Sonic the Hedgehog" film, when talking with Katie Chrzanowski and Justin Thormann of Sega's social media team, who helped push the ...

  8. Educational games in the Sonic the Hedgehog series

    en.wikipedia.org/wiki/Educational_games_in_the...

    The first attempt to create an educational Sonic game was Tiertex Design Studios' Sonic's Edusoft for the Master System in late 1991, which was canceled despite having been nearly finished. When Sega launched the Sega Pico in 1994, it released Sonic the Hedgehog's Gameworld and Tails and the Music Maker for it.

  9. Sonic the Hedgehog 2 (8-bit video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_2_(8...

    Sonic the Hedgehog 2 [a] is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.