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A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Bonus: 5 Great Educational Apps. When you simply have to give into screen time, open up Learning Games For Toddlers and watch them master a variety of alphabet-centric games. Age range: 2-4. Help ...
The V.Smile (stylized as V.SMILE TV LEARNING SYSTEM) is a sixth-generation educational home video game console manufactured and released by VTech. The system was first released on August 4, 2004. Its titles are available on ROM cartridges called "Smartridges", a pun on the system's educational nature. Several variants of the V.Smile console are ...
The Leapster was the best-selling educational handheld game console in America and has sold about 4 million units and 12 million software cartridges since its inception, as of May 2007. It is regularly sold in nine countries directly, and in another 7 for teaching English as a second language in schools.
Prodigy Math or Prodigy Math Game is an educational fantasy massively multiplayer online role-playing game (MMORPG) developed by Prodigy Education.The player takes the role of a wizard or witch, who, whilst undertaking quests to collect gems, must battle against the Puppet Master.
Zippity Learning System The LeapTV is an educational video game console developed by LeapFrog and released on October 20, 2014. [ 3 ] The console consists of the main unit, a motion sensing camera, and a modifiable controller for different play styles.
The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks , direct-to-video films, mobile apps , and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games .