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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  3. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [39] the only official modification tool Rockstar has released is Rockstar Editor, [40] a tool which allows users to record and edit ...

  4. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  5. Trainer (games) - Wikipedia

    en.wikipedia.org/wiki/Trainer_(games)

    The number used represents the number of modifications the trainer has available, e.g. 'infinite health' or 'one hit kills'. Another difference is the inclusion of game version or digital download source of game. For example: "Hitman: Absolution Steam +11 Trainer", [3] "F.E.A.R 3 v 1.3 PLUS 9 Trainer" etc. [4] [5]

  6. Unofficial patch - Wikipedia

    en.wikipedia.org/wiki/Unofficial_patch

    Grand Theft Auto: San Andreas: Engine, graphics and quality-of-life fixes [69] Gothic 3: Bug fix patch [7] [33] [70] Infinity Engine (Baldur's Gate series, Icewind Dale etc.) Bug fix patch, resolution fixes [71] IL-2 Sturmovik: Cliffs of Dover: Fix mod based on source code (which later became an official release as "Blitz Edition") [72]

  7. Just Cause 2 - Wikipedia

    en.wikipedia.org/wiki/Just_Cause_2

    Just Cause 2: Multiplayer Mod originated as a fan project by two modders, Jaxm and Trix, who were impressed with the game's scale after playing its demo. They stopped modding Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, and began developing a multiplayer mod for Just Cause 2; the team eventually expanded to six. [36]

  8. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    Public reception to the team's previous games (such as Grand Theft Auto IV, Red Dead Redemption and Max Payne 3) was considered during the process. [41] [42] To increase the pace of shootouts, the team removed hard locking—a central mechanic in Grand Theft Auto IV that instantly locks onto the enemy nearest to the crosshair.

  9. Grand Theft Auto: The Trilogy – The Definitive Edition

    en.wikipedia.org/wiki/Grand_Theft_Auto:_The...

    Grand Theft Auto: The Trilogy – The Definitive Edition was developed by Grove Street Games [a] and published by Rockstar Games. [17] Under its former name War Drum Studios, Grove Street Games previously developed mobile versions of the trilogy, as well as the PlayStation 3 and Xbox 360 versions of San Andreas.