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Player's Guide: Core rulebook for players. Contains Savage Worlds rules for the Deadlands setting and updates the in-game year to 1879. Available in both standard size and smaller "Explorer's Edition" 2006 Marshal's Handbook: Core rulebook for gamemasters. Contains Savage Worlds rules for the Deadlands setting and updates the in-game year to ...
Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is not required.
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Player's Guide to Eberron is an accessory for the Eberron setting that explores the world from the player's point of view and presents new options for characters. Player's Guide to Eberron describes important locations, events, organizations, races, and features of the Eberron campaign setting, organized so that players can use the book as a handy reference guide.
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Ten-codes, especially "10-4" (meaning "understood") first reached public recognition in the mid- to late-1950s through the television series Highway Patrol, with Broderick Crawford. [citation needed] Ten-codes were adapted for use by CB radio enthusiasts. C. W.
A guide to drow names and their meanings is also included. "Drow Options" This chapter contains new uses for various skills, new feats (including general, metamagic, ambush, divine, vile, and weapon style feats), alternate class features for many classes, and new spells and invocations (some of which require the user to be a drow).