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  2. Car Wars - Wikipedia

    en.wikipedia.org/wiki/Car_Wars

    Car Wars (both boardgame and RPG version) was translated into French by Croc. Car Wars: The Card Game was released in 1991 (with a 2nd edition in 2001), designed by Creede and Sharleen Lambard, and published by Steve Jackson Games.

  3. List of vehicular combat games - Wikipedia

    en.wikipedia.org/wiki/List_of_vehicular_combat_games

    Action Car Game 1985: Autoduel: Amiga, Apple II, Atari 8-bit, Atari ST, C64, MS-DOS, Macintosh ... Star Wars: X-Wing; Star Wars: ... games with a mech theme are ...

  4. Autoduel - Wikipedia

    en.wikipedia.org/wiki/Autoduel

    Autoduel is a role-playing video game published by Origin Systems for the Atari 8-bit computers, Commodore 64, Apple II, and IBM PC compatibles in 1985. It was released in 1987 for the Atari ST and in 1988 for the Amiga and Macintosh.

  5. Car Wars! Diesel vs. Electric - AOL

    www.aol.com/2013/02/06/car-wars-diesel-vs-electric

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  6. Steve Jackson Games - Wikipedia

    en.wikipedia.org/wiki/Steve_Jackson_Games

    Car Wars: The Card Game, a card game version of the Car Wars miniatures system. Chez Geek, a card-game parody of Geek culture with many spinoffs and expansions. Cowpoker, a card game partly based on poker mechanics with a central theme of old west cattle ranchers. Dino Hunt, a card game where players travel through time to capture dinosaurs ...

  7. GURPS Autoduel - Wikipedia

    en.wikipedia.org/wiki/GURPS_Autoduel

    The GURPS game is strong in game values (Steve Jackson Games has always been strong in game values), and the Car Wars game, the inspiration for Autoduel material, has been a very successful board game, so I wasn't surprised to find lots of detailed rules for blowing cars, driver, passengers, innocent bystanders, and neighboring real estate into ...

  8. Autoduel Champions - Wikipedia

    en.wikipedia.org/wiki/Autoduel_Champions

    Autoduel Champions is a supplement which adapts the Car Wars rules to the Champions and Espionage! role-playing games, adding superheroes to Car Wars using modified Champions skills, and presents aerial combat rules for helicopters. [1]

  9. David Ladyman - Wikipedia

    en.wikipedia.org/wiki/David_Ladyman

    By the mid-1980s, Ladyman was working for SJG, overseeing development of Car Wars and GURPS, as well as editing the first issues of Autoduel Quarterly. He also authored GURPS The Prisoner, a role-playing game based on the enigmatic British television series. [3] He also created Isaac Asimov's Star Trader board game. [4]