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God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio.It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms.
God of War is a third-person single player action-adventure video game with hack and slash elements, viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles Greek mythological foes that include undead soldiers, harpies, minotaurs, Medusa and the Gorgons, cyclopes, wraiths, Sirens, satyrs ...
God of War is an action-adventure video game series, the first era of which was loosely based on Greek mythology.Debuting in 2005, the series became a flagship title for the PlayStation brand and the character Kratos is one of its most popular characters.
Galatea (video game) Gladiator: Sword of Vengeance; Glory of Heracles; Glory of Heracles (video game) God Mode (video game) God of War (2005 video game) God of War II; God of War III; God of War video game collections; God of War: Ascension; God of War: Betrayal; God of War: Chains of Olympus; God of War: Ghost of Sparta; Gods (video game)
GameSpy described Kratos as a "sympathetic antihero" [3] and Game Guru claimed "Practically anyone, even if they hadn't played any of the God of War games, would know about Kratos". [4] God of War III action figures produced by DC Unlimited featuring (clockwise from bottom-center) Kratos, Zeus, Hercules, and Hades
Maximum praised the game's combination of action with puzzles and strategy, impressive graphics, vast free-roaming game world, and networked multiplayer. Saying that the only problem with the game is that enemies can start firing on the player character when they're too far away to make out, they concluded that "at first glance it may look like another pretty Doom clone, but look closer and ...
In his early career, Barlog worked as a lead animator at Paradox Development on Backyard Wrestling: Don't Try This at Home and X-Men: Next Dimension.After joining Santa Monica Studio, he was the lead animator for God of War (2005) and directed God of War II (2007), for which he won a BAFTA for his writing work on the game.
God of War (franchise) character redirects to lists (4 P) Pages in category " God of War (franchise)" The following 17 pages are in this category, out of 17 total.