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The Epic Level Handbook was designed by Andy Collins and Bruce R. Cordell, and published in July 2002. [1] The cover art is by Arnie Swekel, with interior art by Daren Bader, Brom, David Day, Brian Despain, Larry Dixon, Michael Dutton, Jeff Easley, Lars Grant-West, Rebecca Guay, Jeremy Jarvis, Alton Lawson, Todd Lockwood, David Martin, Raven Mimura, Matthew Mitchell, Vinod Rams, Wayne Reynolds ...
In 3.5 edition, bards and some other arcane classes can cast spells in light armor without this risk. Material component AD&D, 2nd, 3rd/3.5, 4th, 5th Casting a spell often requires that the caster sacrifice some sort of material component, which typically has a thematic connection to the spell.
The artificer's abilities act primarily on items and constructs. The artificer uses Intelligence-based Infusions instead of typical magics and psionics. Infusions work similarly to spells but must be implanted in a specific object, giving it a temporary magic effect. [3] [4] An artificer can create magic items for which he or she does not have ...
Includes 26 new subclasses, 2 or 3 for each of the twelve previously existing character classes. [4] Some subclasses have also appeared in other published campaign sourcebooks. [5] The addition of The Artificer class including the 3 subclasses previously published in Eberron: Rising from the Last War and one new subclass. [6]
Joe Kushner reviewed Wizard's Spell Compendium III in 1998, in Shadis #48. [1] Kushner found the icons to denote the campaign setting of origin for a spell to be "handy reference tools which augment the speed in which a player or DM can quickly find spells from a particular world". [1]
Player's Handbook: Core Rulebook I v.3.5: Monte Cook, Jonathan Tweet, Skip Williams, Andy Collins: July 1, 2003: 2003 revision of the game updated the core book to this new version. Credited revision work by Andy Collins. 317: 0-7869-2886-7: Dungeon Master's Guide: Core Rulebook II v.3.5: Monte Cook, David Noonan: July 1, 2003
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Priest's Spell Compendium Volume Three was reviewed by the online version of Pyramid on February 18, 2000. [1] The reviewer felt that this volume "wouldn't need a review" if it were merely the last volume in the series, but the appendices "make this a must have volume for anyone who ever wants to play a cleric or specialty priest".