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  2. Bairstow's method - Wikipedia

    en.wikipedia.org/wiki/Bairstow's_method

    Bairstow's approach is to use Newton's method to adjust the coefficients u and v in the quadratic + + until its roots are also roots of the polynomial being solved. The roots of the quadratic may then be determined, and the polynomial may be divided by the quadratic to eliminate those roots.

  3. Quartic equation - Wikipedia

    en.wikipedia.org/wiki/Quartic_equation

    Graph of a polynomial function of degree 4, with its 4 roots and 3 critical points. + + + + = where a ≠ 0. The quartic is the highest order polynomial equation that can be solved by radicals in the general case (i.e., one in which the coefficients can take any value).

  4. nth root - Wikipedia

    en.wikipedia.org/wiki/Nth_root

    A root of degree 2 is called a square root and a root of degree 3, a cube root. Roots of higher degree are referred by using ordinal numbers, as in fourth root, twentieth root, etc. The computation of an n th root is a root extraction. For example, 3 is a square root of 9, since 3 2 = 9, and −3 is also a square root of 9, since (−3) 2 = 9.

  5. Root of unity - Wikipedia

    en.wikipedia.org/wiki/Root_of_unity

    As for every cubic polynomial, these roots may be expressed in terms of square and cube roots. However, as these three roots are all real, this is casus irreducibilis, and any such expression involves non-real cube roots. As Φ 8 (x) = x 4 + 1, the four primitive eighth roots of unity are the square roots of the primitive fourth roots, ± i.

  6. Quartic function - Wikipedia

    en.wikipedia.org/wiki/Quartic_function

    In order to determine the right sign of the square roots, one simply chooses some square root for each of the numbers α, β, and γ and uses them to compute the numbers r 1, r 2, r 3, and r 4 from the previous equalities. Then, one computes the number √ α √ β √ γ.

  7. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.

  8. Householder's method - Wikipedia

    en.wikipedia.org/wiki/Householder's_method

    In mathematics, and more specifically in numerical analysis, Householder's methods are a class of root-finding algorithms that are used for functions of one real variable with continuous derivatives up to some order d + 1. Each of these methods is characterized by the number d, which is known as the order of the method.

  9. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.