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  2. Empire: Total War - Wikipedia

    en.wikipedia.org/wiki/Empire:_Total_War

    Empire: Total War is focused on exploration, economics, politics, religion, the founding of colonies and, ultimately, conquest. The game is set in the early modern period from 1700 until the end of the 18th century, [1] allowing players to lead various nations and attempt to dominate Europe, the Middle East, India, North America and the Caribbean, along with the maritime trade theatres of the ...

  3. Europa Barbarorum - Wikipedia

    en.wikipedia.org/wiki/Europa_Barbarorum

    The 2005 review reported that the modification, whose development team included two historians, was to replace the "economic system, [soldiers'] equipment and the provinces" of Rome: Total War; [5] the latter review praised the mod for having "altered and deepened" the gameplay of the original title, and wrote that Europa Barbarorum was the ...

  4. Total War: Attila - Wikipedia

    en.wikipedia.org/wiki/Total_War:_Attila

    As Total War: Attila embraces an era of great change with the people of Europe migrating across the campaign map, Attila adds a new dimension in the form of a faction's religious conversion in the game that brings an array of unique benefits across the player's empire depending on the religion that they choose to favour. The presence of a ...

  5. Napoleon: Total War - Wikipedia

    en.wikipedia.org/wiki/Napoleon:_Total_War

    As with all other games in the Total War series, Napoleon consists of two gameplay types: a turn-based geopolitical campaign – which requires players to build structures in a faction's territories to produce units and create a source of income, research new technologies, deal with other in-game factions through diplomacy, trade and war, send agents on missions, create and command armies, and ...

  6. Rome: Total Realism - Wikipedia

    en.wikipedia.org/wiki/Rome:_Total_Realism

    The mod developers thus sought to include new playable factions; improvements to units and battle experience on the tactical map; more realistic recruitment limits and improvements to the main campaign map. The first versions of RTR were originally created by the Total War Center user GaiusJulius.

  7. Rome: Total War: Barbarian Invasion - Wikipedia

    en.wikipedia.org/wiki/Rome:_Total_War:_Barbarian...

    As Barbarian Invasion takes place several centuries after the end of the original game, the factions and provinces are very different. While the original Rome: Total War focused on the rise of Rome, Barbarian Invasion focuses on the decline of Western Rome during the Migration Period, as numerous Germanic and Asiatic tribes, such as the Huns, the Franks, and the Goths, migrate into Roman lands ...

  8. Rome: Total War: Alexander - Wikipedia

    en.wikipedia.org/wiki/Rome:_Total_War:_Alexander

    The game is much the same as the original Rome: Total War, but with fewer factions, different units, and a different map. The expansion was released in 2006 for Microsoft Windows. The macOS version of Rome: Total War: Alexander was released on 27 February 2014 by Feral Interactive.

  9. Medieval: Total War - Wikipedia

    en.wikipedia.org/wiki/Medieval:_Total_War

    As with the preceding Total War game, Shogun: Total War, the game consists of two broad areas of gameplay: a turn-based campaign map that allows the user to move armies across provinces, control agents, diplomacy, religion, and other tasks needed to run their faction, and a real-time battlefield, where the player directs the land battles and ...