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  2. History of computer animation - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_animation

    John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...

  3. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.

  4. Timeline of computer animation in film and television

    en.wikipedia.org/wiki/Timeline_of_computer...

    In 1961, a 49-second vector animation of a car traveling up a planned highway at 110 km/h (70 mph) was created at the Swedish Royal Institute of Technology on the BESK computer. The short animation was broadcast on November 9, 1961, on national television. [3] [4] Simulation of a Two-Gyro Gravity-Gradient Attitude Control System: 1963

  5. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    Today, computer animation is the dominant animation technique in most regions (hand-drawn animation continues to be very popular outside of the US; for example, Japanese anime and European hand-drawn productions). Computer animation is mostly associated with a three-dimensional appearance with detailed shading, although many different animation ...

  6. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Computer animation encompasses a variety of techniques, the unifying factor being that the animation is created digitally on a computer. [ 63 ] [ 104 ] 2D animation techniques tend to focus on image manipulation while 3D techniques usually build virtual worlds in which characters and objects move and interact.

  7. Motion graphics - Wikipedia

    en.wikipedia.org/wiki/Motion_graphics

    Computer animations can use less information space (computer memory) by automatically tweening, a process of rendering the key changes of an image at a specified or calculated time. These key poses or frames are commonly referred to as keyframes or low CP. Adobe Flash uses computer animation tweening as well as frame-by-frame animation and video.

  8. Category:Computer animation - Wikipedia

    en.wikipedia.org/wiki/Category:Computer_animation

    Download as PDF; Printable version; In other projects ... People in the computer animation industry‎ (1 C, 30 P) T. Computer-animated television series‎ (9 C, 68 ...

  9. Computer Animation Production System - Wikipedia

    en.wikipedia.org/wiki/Computer_Animation...

    Industry developments with computer systems led Marc Levoy of Cornell University and Hanna-Barbera Productions to develop a video animation system for cartoons in the early 1980s. [ 1 ] The first usage of the CAPS process was Mickey standing on Epcot's Spaceship Earth for "The Magical World of Disney" titles.