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Flight Unlimited is a 1995 aerobatic flight simulator video game developed and published by LookingGlass Technologies. It allows players to pilot reproductions of real-world aircraft and to perform aerobatic maneuvers. They may fly freely, race through floating rings against a timer or take lessons from a virtual flight instructor.
Flight Assignment: A.T.P. Flight Simulator (1980 video game) Flight Simulator II (Sublogic) Flight Unlimited; Flight Unlimited II; Flight Unlimited III; FlightGear; FlightSimCon; Fly! Fly! II; List of free flight simulators; Freedom Wings
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
The term "flight simulator" may carry slightly different meaning in general language and technical documents. In past regulations, it referred specifically to devices which can closely mimic the behavior of aircraft throughout various procedures and flight conditions. [2] In more recent definitions, this has been named "full flight simulator". [3]
YSFlight differs from other simulators, such as the Microsoft Flight Simulator series, in its intentionally low-detail graphical design. [3] This allows the simulator to be run by lower-end computers, with system requirements being much less than most other flight simulators. [4] It allows for to YSFlight clients to join a multiplayer server. [5]
An RC flight simulator is a computer program that allows pilots of radio-controlled aircraft to practice on a computer, without the risk and expense of damaging a real model. Besides the obvious use of training beginners, they are also used for practising new aerobatics, evaluating a model before buying it, and to allow flight practice when ...
A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware.
FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.