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Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with adjacent characters, which requires proper alignment.
One of the most fundamental elements of art is the line. An important feature of a line is that it indicates the edge of a two-dimensional (flat) shape or a three-dimensional form. A shape can be indicated by means of an outline, and a three-dimensional form can be indicated by contour lines. [1]
Kristoffer Zetterstrand studied at Royal University College of Fine Arts in Stockholm and the Facultad de Bellas Artes in Madrid. [1] Zetterstrand's works are influenced by both classical and Renaissance artwork, as well as computer graphics and 3D modeling. [2] His debut exhibition in 2002 consisted of compilations for the game Counter-Strike.
Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.
A simple way to parallelize single-color line rasterization is to let multiple line-drawing algorithms draw offset pixels of a certain distance from each other. [2] Another method involves dividing the line into multiple sections of approximately equal length, which are then assigned to different processors for rasterization. The main problem ...
In a continuous-line drawing, the artist looks both at the subject and the paper, moving the medium over the paper, and creating a silhouette of the object. Like blind contour drawing, contour drawing is an artful experience that relies more on sensation than perception; it's important to be guided by instinct. [2]
Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...
Programming classes utilizing Minecraft were also started by the University of California, which aims to teach children aged 8–18 how to program applications. [ 65 ] [ 68 ] [ 63 ] In 2011, " MinecraftEDU " was created as a paid mod sold to schools that enabled the teaching of a wider variety of subjects including language, history and art. [ 69 ]