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Vortex adds accurate physical motion and interactions to objects in visual-simulation applications for operator training, mission planning, product concept validation, heavy machinery and robotics design and testing, haptics devices, immersive and virtual reality (VR) environments.
LS-DYNA originated from the 3D FEA program DYNA3D, developed by Dr. John O. Hallquist at Lawrence Livermore National Laboratory (LLNL) in 1976. [4] DYNA3D was created in order to simulate the impact of the Full Fuzing Option (FUFO) or "Dial-a-yield" nuclear bomb for low altitude release (impact velocity of ~ 40 m/s).
Projectile motion is a form of motion experienced by an object or particle (a projectile) that is projected in a gravitational field, such as from Earth's surface, and moves along a curved path (a trajectory) under the action of gravity only.
A hexapod motion platform used in another flight simulator. Motion platforms for aircraft simulators are at the high end, plus some of the more expensive amusement park rides that use a simulator-type motion base; arcade amusement devices are in the middle, and motion platforms for home use are low-cost but not as capable of the higher-level ...
Full motion racing simulator with all 6 degrees of freedom. A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago.
A physics engine is computer software that provides an approximate simulation of certain physical systems, typically classical dynamics, including rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics. It is of use in the domains of computer graphics, video games and film .
In 2008, Emil Ernerfeldt created an interactive 2D physics simulator for his master's thesis project in computer science at Umeå University in Umeå, Sweden. [6] This project was released for public and non-commercial use under the name "Phun" and gained considerable attention after a clip of Ernerfeldt using the software went viral on YouTube.
Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics.It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet.