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Midnight Rescue! is an educational-entertainment computer game created by the Learning Company in 1989 [1] for Windows and Macintosh PCs. The program is designed to help strengthen the reading and critical thinking skills of children grades three to five.
A word wall is a literacy tool composed of an organized collection of vocabulary words that are displayed in large visible letters on a wall, bulletin board, or other display surface in a classroom. The word wall is designed to be an interactive tool for students or others to use, and contains an array of words that can be used during writing ...
Pictionary (/ ˈ p ɪ k ʃ ən ər i /, US: /-ɛr i /) is a charades-inspired word-guessing game invented by Robert Angel with graphic design by Gary Everson and first published in 1985 by Angel Games Inc. [1] Angel Games licensed Pictionary to Western Publishing.
The game presents rare and unusual words, and players secretly submit definitions for them, hoping that other players will believe their definition is the real one. It is therefore advantageous to have an excellent vocabulary and the ability to deceive. The game begins by all players rolling a die, with the high roll chosen to be the first ...
Madeline Classroom Companion: 1st and 2nd Grade was part of the Madeline Classroom Companion series, with games designed for children aged four to eight. [8] The story follows Madeline on a tour of her Paris neighborhood. Madeline Thinking Games Deluxe was a combination of Madeline Thinking Games and Madeline European Adventures.
“Conversations like these boost kids’ vocabulary, self-esteem, confidence and body image,” she adds. Further, as a parent, it’s important to remember that genitalia discussions aren’t a ...
BrainPop (stylized as BrainPOP) is a group of educational websites founded in 1999 by Avraham Kadar, M.D. and Chanan Kadmon, based in New York City. [1] As of 2024, the websites host over 1,000 short animated movies for students in grades K–8 (ages 5 to 14), together with quizzes and related materials, covering the subjects of science, social studies, English, math, engineering and ...
IT WAS A typical start to a typical math class in my fourth-grade room: My students had returned from lunch along with the cafeteria teacher, who needed to speak to me; three of my boys, habitual ...
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