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  2. The King of Fighters '96 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'96

    Titled Nettō The King of Fighters '96, it was released on August 8, 1997, and was then released in Europe titled The King of Fighters: Heat of Battle in 1998. [27] The Game Boy game featured a secret code for "Carnage" mode, which allowed the player's (including CPU) Power Gauge to be filled automatically without charging.

  3. The King of Fighters - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters

    The King of Fighters (KOF) [a] is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was initially developed for SNK's Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, The King of Fighters 2003 — thereafter, SNK moved away from annual The King of Fighters releases and games adopted a Roman ...

  4. The King of Fighters 2003 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_2003

    The King of Fighters 2003 [a] (KOF 2003, or KOF '03) is a 2D fighting video game for the Neo Geo arcade and home platforms, produced by SNK Playmore in 2003. It is the tenth game in The King of Fighters series and the last one released for the Neo Geo, which served as the primary platform for the series since The King of Fighters '94.

  5. List of The King of Fighters video games - Wikipedia

    en.wikipedia.org/wiki/List_of_The_King_of...

    The game was also packaged with a bonus DVD of The King of Fighters: Another Day, supposedly a prequel leading up to the Maximum Impact 2 and involved characters from The King of Fighters XI. It was remade as KOF Maximum Impact: Regulation A but with new characters and the classic 3-on-3 gameplay as seen in the 2D KOF main series.

  6. The King of Fighters '99 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'99

    The King of Fighters '99 was the last KOF game with producer Takashi Nishiyama due to issues with the company in 2000. [11] Like the earlier games the artwork was done by Shinkiro. [12] Hiroyuki Kono from SNK said that with The King of Fighters '99 the team was trying to provide new content that previous games lacked. The new characters were ...

  7. List of The King of Fighters characters - Wikipedia

    en.wikipedia.org/wiki/List_of_The_King_of...

    In the spin-off series The King of Fighters EX, there are two additional members of the Japan Team: Moe Habana (葉花 萌, Habana Moe), an Asian American high school girl from the United States who is one of the ten treasures of Japan with her treasure being the "Yatsuka Sword" (八握 剣, Yatsuka no Tsurugi), and Reiji Oogami (大神 零児 ...

  8. Iori Yagami - Wikipedia

    en.wikipedia.org/wiki/Iori_Yagami

    The King of Fighters '96 was created to explore more the Orochi lore through the new host Chizuru Kagura who wants help from the protagonist and his rival. [10] Iori was originally introduced in The King of Fighters '95 as the leader of a team composed of Billy Kane, Eiji Kisaragi and himself. Each member shares a rivalry with another character ...

  9. The King of Fighters '97 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'97

    The King of Fighters '97 [a] (KOF '97) is a fighting game produced by SNK for the Neo Geo arcade and home console in 1997. It is the fourth game in The King of Fighters series. It was ported to the Neo Geo CD, as well as the PlayStation and the Sega Saturn in Japan only.