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The King of Fighters (KOF) [a] is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was initially developed for SNK's Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, The King of Fighters 2003 — thereafter, SNK moved away from annual The King of Fighters releases and games adopted a Roman ...
The King of Fighters 2003 [a] (KOF 2003, or KOF '03) is a 2D fighting video game for the Neo Geo arcade and home platforms, produced by SNK Playmore in 2003. It is the tenth game in The King of Fighters series and the last one released for the Neo Geo, which served as the primary platform for the series since The King of Fighters '94.
The single button "Rush" from The King of Fighters XIV reappears and is updated to help newcomers perform combos and special moves easier. The Rush now has also been modified to help the player perform both a Super Move and Climax should be the bars be limited to only the former as in The King of Fighters XIV. Shatter Strike was designed mainly ...
The game was also packaged with a bonus DVD of The King of Fighters: Another Day, supposedly a prequel leading up to the Maximum Impact 2 and involved characters from The King of Fighters XI. It was remade as KOF Maximum Impact: Regulation A but with new characters and the classic 3-on-3 gameplay as seen in the 2D KOF main series.
In the spin-off series The King of Fighters EX, there are two additional members of the Japan Team: Moe Habana (葉花 萌, Habana Moe), an Asian American high school girl from the United States who is one of the ten treasures of Japan with her treasure being the "Yatsuka Sword" (八握 剣, Yatsuka no Tsurugi), and Reiji Oogami (大神 零児 ...
Titled Nettō The King of Fighters '96, it was released on August 8, 1997, and was then released in Europe titled The King of Fighters: Heat of Battle in 1998. [27] The Game Boy game featured a secret code for "Carnage" mode, which allowed the player's (including CPU) Power Gauge to be filled automatically without charging.
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The last new feature of The King of Fighters XI is the Dream Cancel. Like the Super Cancel that first appeared in The King of Fighters '99, Dream Cancel allows players to use stocks to interrupt a move in the midst of its execution, with a more powerful move, allowing for devastating combos. [2] [3]