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Adobe Enhanced Speech is an online artificial intelligence software tool by Adobe that aims to significantly improve the quality of recorded speech that may be badly muffled, reverberated, full of artifacts, tinny, etc. and convert it to a studio-grade, professional level, regardless of the initial input's clarity. [1]
The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.
Adobe Audition 2 was released on January 17, 2006. With this release, Audition (which the music recording industry had once seen as a value-oriented home studio application, although it has long been used for editing by radio stations) entered the professional digital audio workstation market.
Adobe Audition: Does not natively support FLAC but can use a third-party filter. Yes [25] No No aTunes Yes Yes No ALLPlayer: Yes No No Audacious: No No Yes Audacity: Possible since version 1.2.5. [26] Full support since 2.0.0 [27] Yes Yes Yes Cakewalk SONAR: Producer Edition version 7 and later. Yes No No CDex: Can rip directly from CD to FLAC ...
multi-track audio recorder and editor GPL-2.0-or-later: Audacity: Dominic Mazzoni Yes Yes Yes Yes wxWidgets multi-track audio recorder and editor GPL-2.0-or-later, CC BY 3.0 (documentation) Ecasound: Yes Yes Yes Yes limited support through Cygwin: command line audio recorder GPL-2.0-or-later: Gnome Wave Cleaner: Jeff Welty Yes No No GTK+ audio ...
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RealSound is a patented (US US5054086 A) technology for the PC created by Steve Witzel of Access Software during the late 1980s. [1] RealSound enables 6-bit [2] digitized pulse-code modulation (PCM)-audio playback on the PC speaker by means of pulse-width modulation (PWM) drive, allowing software control of the loud speaker's amplitude of displacement.
An audio game is an electronic game played on a device such as a personal computer. It is similar to a video game save that there is audible and tactile feedback but not visual. Audio games originally started out as 'blind accessible'-games and were developed mostly by amateurs and blind programmers. [1]