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Besides some static code analysis, it can be used to show violations of a configured coding standard. Duplicate code detection was removed [13] from Checkstyle. Eclipse: 2017-06-28 Yes; EPL: No Cross-platform IDE with own set of several hundred code inspections available for analyzing code on-the-fly in the editor and bulk analysis of the whole ...
Digital Eclipse was founded in 1992 by Andrew Ayre, Hans Kim, John Neil, and Howard Fukuda. [1] The company's first offices were opened on a "nondescript, factory-filled" street in Emeryville, California, where Ayre (a native of St. John's, Newfoundland and Labrador) had moved following his graduation from Harvard University to live with his girlfriend.
Some features may be integrated into engines. For instance for trees and foliage a special "engine" is available, SpeedTree, that does just that (or could be integrated into general engines). The Euphoria character's 3D animating engine can be used independently but is integrated in the Rockstar Advanced Game Engine and the game Grand Theft ...
The Eclipse Web Tools Platform (WTP) project is an extension of the Eclipse platform with tools for developing Web and Java EE applications. It includes source and graphical editors for a variety of languages, wizards and built-in applications to simplify development, and tools and APIs to support deploying, running, and testing apps.
Llamasoft: The Jeff Minter Story is an interactive documentary and compilation video game developed by Digital Eclipse.The release chronicles the software of British developer Jeff Minter and over 40 of his programs developed between 1981 and 1994.
The Eclipse IDE platform can be extended by adding different plug-ins. Notable examples include: Acceleo, an open source code generator that uses EMF-based models to generate any textual language (Java, PHP, Python, etc.). Actifsource, a modeling and code generation workbench. Adobe ColdFusion Builder, the official Adobe IDE for ColdFusion.
A game engine (game environment) is a specialized development environment for creating video games. The features one provides depends on the type and the granularity of control allowed by the underlying framework. Some may provide diagrams, a windowing environment and debugging facilities.
Red Eclipse – First-person shooter. Tremulous – First-person shooter. Unvanquished – First-person shooter. Xonotic – First-person shooter that runs on a heavily modified version of the Quake engine known as the DarkPlaces engine; Warsow – First-person shooter fast-paced arena FPS game that runs on the Qfusion engine