Search results
Results from the WOW.Com Content Network
Measuring instruments in fiction: Captain Nemo and Professor Aronnax contemplating thermometers, barometers, clocks, etc. in Jules Verne's 1869-1870 science fiction novel Twenty Thousand Leagues Under the Seas Fun measuring instruments: a Love Meter and strength tester machine at a Framingham, Massachusetts rest stop.
A thermometer has two important elements: (1) a temperature sensor (e.g. the bulb of a mercury-in-glass thermometer or the pyrometric sensor in an infrared thermometer) in which some change occurs with a change in temperature; and (2) some means of converting this change into a numerical value (e.g. the visible scale that is marked on a mercury ...
Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.
Every helpful hint and clue for Saturday's Strands game from the New York Times. ... Move over, Wordle, Connections and Mini Crossword—there's a new NYT word game in town! The New York Times ...
Those of us word game addicts who already play Wordle, Connections, Strands and the Mini Crossword now have Connections Sports Edition to add to the mix. So, if you're looking for some hints and ...
In 1854, Thomson and Joule thus formulated a second absolute scale that was more practical and convenient, agreeing with air thermometers for most purposes. [29] Specifically, "the numerical measure of temperature shall be simply the mechanical equivalent of the thermal unit divided by Carnot's function."
Temperature is a physical quantity that quantitatively expresses the attribute of hotness or coldness.Temperature is measured with a thermometer.It reflects the average kinetic energy of the vibrating and colliding atoms making up a substance.
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...