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  2. Anor Londo - Wikipedia

    en.wikipedia.org/wiki/Anor_Londo

    Anor Londo has been cited by critics as one of the best and most memorable areas in the Dark Souls games for its beautiful design, environmental storytelling, and, in the first game, its final boss battle against the duo of Ornstein and Smough; the area's high difficulty in the original Dark Souls, most notably said boss fight and a climbing ...

  3. Dark Souls II - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls_II

    Dark Souls II is an entry in the Dark Souls series, known for its difficulty, as both bosses and standard enemies have the potential to defeat the player in only a few hits. Bad play is punished severely by most enemies, and opportunities for recovering health are limited. What's more, with each death the player's maximum health is reduced.

  4. Dark Souls - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls

    Dark Souls [a] is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment. Created by Hidetaka Miyazaki , the series began with the release of Dark Souls (2011) and has seen two sequels, Dark Souls II (2014) and Dark Souls III (2016).

  5. The top 10 hardest bosses in Dark Souls history - AOL

    www.aol.com/news/2016-06-03-the-top-10-hardest...

    The Soul of Cinder, the final boss in Dark Souls 3, is designed to be the hardest fight in any of the three games. He's almost that, but does have two full health bars and gets more difficult the ...

  6. Dark Souls II: The Lost Crowns - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls_II:_The_Lost_Crowns

    [36] [37] [38] Simon Parkin of Eurogamer appreciated the unusual final boss design of the DLC and how it gave the chapter a "unique pace" that "upsets Dark Souls II's now familiar structure". [7] Writing for GameSpot , Miguel Concepcion lauded the DLC and said, " Crown of the Ivory King is a melancholic victory lap in the only way a Dark Souls ...

  7. Motoi Sakuraba - Wikipedia

    en.wikipedia.org/wiki/Motoi_Sakuraba

    Motoi Sakuraba (桜庭 統, Sakuraba Motoi, born August 5, 1965) is a Japanese composer and keyboardist. He is known for his numerous contributions in video games, including the Tales, Star Ocean, Mario Golf, Mario Tennis, Golden Sun, and Dark Souls series, as well as several other anime series, television dramas, and progressive rock albums.

  8. Dark Souls III - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls_III

    In this gameplay screenshot, the player character is about to fight the Ancient Wyvern, a boss character. Dark Souls III is an action role-playing game played in a third-person perspective. According to lead director and series creator Hidetaka Miyazaki, the game's gameplay design followed "closely from Dark Souls II". [1]

  9. Dark Souls: Artorias of the Abyss - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls:_Artorias_of...

    Dark Souls is an action role-playing game in which the player controls a customized character whose appearance and skills are determined by the player. The game requires the player to explore areas and progress through them by fighting bosses at certain points.