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This sorcerer spell list includes optional spells available from Tasha's Cauldron of Everything. For the sorcerer spell list without optional spells, see Core Sorcerer Spell List
Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class.
This wizard spell list includes optional spells available from Tasha's Cauldron of Everything. For the wizard spell list without optional spells, see Core Wizard Spell List
Spell Name School Casting Time Range Duration Components; Acid Splash: Conjuration: 1 Action: 60 Feet: Instantaneous: V, S: Blade Ward: Abjuration: 1 Action: Self: 1 ...
Source: Xanathar's Guide to Everything. 2nd-level illusion. Casting Time: 1 bonus action. Range: Self. Components: V, S. Duration: Concentration, up to 1 minute. You weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends.
3rd-level transmutation. Casting Time: 1 action. Range: Self. Components: V, S. Duration: 1 minute. Roll a d20 at the end of each of your turns for the duration of the spell.
Sorcerer: Divine Soul. Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a distant but powerful familial connection to a divine being.
Choose a 1st-level wizard spell and a 2nd-level wizard spell that are in your spellbook. You can cast those spells at their lowest level without expending a spell slot when you have them prepared. If you want to cast either spell at a higher level, you must expend a spell slot as normal.
Range: 150 feet. Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous. You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. Each creature in that area must make a Dexterity saving throw.
Tasha's Caustic Brew. Source: Tasha's Cauldron of Everything. 1st-level evocation. A stream of acid emanates from you in a line 30 feet long and 5 feet wide in a direction you choose.