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  2. Twitch says server error caused data leak - AOL

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  3. Twitch Security Breach: Company Says ‘Malicious Third ... - AOL

    www.aol.com/entertainment/twitch-security-breach...

    The server was “subsequently accessed by a malici That allegedly included info about the livestreaming streaming platform’s creator payouts, Twitch’s source code and an unreleased Steam ...

  4. Real-Time Messaging Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-time_Messaging_Protocol

    The Secure Real-Time Media Flow Protocol suite has been developed by Adobe Systems and enables end‐users to connect and communicate directly with each other (P2P). E-RTMP, or Enhanced RTMP, is an enhancement to the RTMP and FLV specifications designed to improve streaming capabilities while maintaining compatibility with existing RTMP ...

  5. Mixer (service) - Wikipedia

    en.wikipedia.org/wiki/Mixer_(service)

    Mixer used a low-latency streaming protocol known as FTL ("Faster Than Light"); [3] the service states that this protocol only creates delays of less than a second between the original broadcast and when it is received by users, rather than 10–20 seconds, making it more appropriate for real-time interactivity between a streamer and their viewers.

  6. Link aggregation - Wikipedia

    en.wikipedia.org/wiki/Link_aggregation

    Link aggregation between a switch and a server In computer networking , link aggregation is the combining ( aggregating ) of multiple network connections in parallel by any of several methods. Link aggregation increases total throughput beyond what a single connection could sustain, and provides redundancy where all but one of the physical ...

  7. Twitch (service) - Wikipedia

    en.wikipedia.org/wiki/Twitch_(service)

    Twitch is an American video live-streaming service popular in video games, ... text chat, voice chat, video chat and community server creation; added a dedicated ...

  8. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.

  9. Real-Time Streaming Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Streaming_Protocol

    The protocol is used for establishing and controlling media sessions between endpoints. Clients of media servers issue commands such as play, record and pause, to facilitate real-time control of the media streaming from the server to a client (video on demand) or from a client to the server (voice recording).