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The Action Replay Power Saves for 3DS can alter saves of 3DS games and has some codes for 3DS games. PlayStation Portable. Action Replay MAX including 64 MB Memory Stick (August 2005) [Power-saves only] Action Replay for PSP including 64 MB or 1 GB Memory Stick [Power-saves only] Action Replay PSP including 1 GB Memory Stick (October 2008)
The codes were printed on sticky labels to put on the back of the Game Gear cartridge. When entering codes, the player could easily see what to type in rather than looking through the book. In the code input menu for the Game Gear Game Genie, a player typing the word "DEAD" will cause the screen to move up and down, possibly as an Easter egg.
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A game with a linear plot will typically have a lower replay value due to the limited choices a character can make. Games that offer more choices in regard to what the player can do, such as strategy games, roguelikes or construction and management sims, tend to have higher replay value since the player might be able to make each play through different.
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The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.
Stream ciphers are vulnerable to attack if the same key is used twice (depth of two) or more. Say we send messages A and B of the same length, both encrypted using same key, K. The stream cipher produces a string of bits C(K) the same length as the messages. The encrypted versions of the messages then are: E(A) = A xor C E(B) = B xor C