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English draughts (British English) or checkers (American English), also called straight checkers or simply draughts, [note 1] is a form of the strategy board game checkers (or draughts). It is played on an 8×8 checkerboard with 12 pieces per side.
Checkers [note 1] (American English), also known as draughts (/ d r ɑː f t s, d r æ f t s /; British English), is a group of strategy board games for two players which involve forward movements of uniform game pieces and mandatory captures by jumping over opponent pieces.
International draughts (also called international checkers or Polish draughts) is a strategy board game for two players, one of the variants of draughts. The gameboard comprises 10×10 squares in alternating dark and light colours, of which only the 50 dark squares are used.
Today's Game of the Day is good ol' Checkers. You know the rules: you can only move diagonally and you can't move backwards. If you're in position to jump over an opponent's piece, you have to do it.
You all know the rules to Checkers: you can only move diagonally forwards, and if you are placed diagonally to an opponent's piece, you hop over it and claim it for yourself!
The starting position of pool checkers, as well as English draughts. As in the related game English draughts (also known as American checkers or straight checkers), the game is played on an 8x8 board with the double corner (corner without a checker) to each player's right. [1] The dark pieces player starts the game by making the first move.
Frisian draughts is a variant of draughts native to Friesland in the Netherlands. [1] The rules are similar to International draughts, but is notable for its unique feature of allowing for orthogonal captures (up, down, left, right) in addition to the familiar diagonal capture of most draughts variants.
Men move forward diagonally to an adjacent unoccupied square. Kings. If a player's piece moves into the kings row on the opposing player's side of the board, that piece is "crowned", becoming a "king". The piece now has the ability to move diagonally both backwards and forwards to an adjacent unoccupied square. Example of capture. Capture.