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The top grade, A, is given here for performance that exceeds the mean by more than 1.5 standard deviations, a B for performance between 0.5 and 1.5 standard deviations above the mean, and so on. [17] Regardless of the absolute performance of the students, the best score in the group receives a top grade and the worst score receives a failing grade.
On report cards, these are mostly shown as letters rather than numbers. The grading scale with labels: [1] 10 (Outstanding) 9 (Very good) 8 (Good) 7 (More than satisfactory) 6 (Satisfactory) 5 (Almost satisfactory) 4 (Unsatisfactory) 3 (Very unsatisfactory) 2 (Poor) 1 (Very poor) The lowest pass mark is decided upon by the educational institute.
The distinction between satisficing and maximizing not only differs in the decision-making process, but also in the post-decision evaluation. Maximizers tend to use a more exhaustive approach to their decision-making process: they seek and evaluate more options than satisficers do to achieve greater satisfaction.
This is considered controversial since the last trimestral exam is not more important than the first two, but the rule stands to prevent students who have already reached the minimum average (e.g., two 10.00 in the first two give a student the lowest possible average of 6.33) from not making an effort during the last three months of the year.
Other terms used include grave, extremely critical, critical but stable, serious but stable, guarded, [3] and satisfactory.. The American Hospital Association has advised doctors not to use the word "stable" either as a condition or in conjunction with another condition, especially one that is critical, as it inherently implies unpredictability and the instability of vital signs. [2]
The Packers averaged more yards per play, with 6.6 to 4.7 yards for the Lions. Their third-down efficiency was within shouting distance, going three of 12 compared to four of 12 for Detroit.
Bounded rationality is the idea that rationality is limited when individuals make decisions, and under these limitations, rational individuals will select a decision that is satisfactory rather than optimal. [1]
Satisfactory is a 2024 factory simulation game created by Swedish video game developer Coffee Stain Studios. It is a 3D first-person open world exploration and factory building game. The player (a "Pioneer") is dropped onto an alien planet with a handful of tools and must exploit the planet's natural resources to construct increasingly complex ...