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  2. Psionics - Wikipedia

    en.wikipedia.org/wiki/Psionics

    In American science fiction of the 1950s and '60s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as extrasensory perception, telepathy and psychokinesis. [1]

  3. List of psychic abilities - Wikipedia

    en.wikipedia.org/wiki/List_of_psychic_abilities

    Umbrakinesis - The ability to shape, create, and control shadows and darkness. Hydrokinesis – The ability to control water with one's mind. Iddhi – Psychic abilities gained through Buddhist meditation. Illusions – The ability to conjure up illusions from one's mind. Inedia – The purported ability to survive without eating or drinking.

  4. Psychic - Wikipedia

    en.wikipedia.org/wiki/Psychic

    Psychic abilities are common in science fiction, often under the term "psionics". They may be depicted as innate and heritable, as in Alfred Bester's The Demolished Man, A. E. van Vogt's Slan, Anne McCaffrey's Talents universe series or setting, and the television series Babylon 5.

  5. Parapsychology - Wikipedia

    en.wikipedia.org/wiki/Parapsychology

    Parapsychology is the study of alleged psychic phenomena (extrasensory perception, telepathy, precognition, clairvoyance, psychokinesis (also called telekinesis), and psychometry) and other paranormal claims, for example, those related to near-death experiences, synchronicity, apparitional experiences, etc. [1] Criticized as being a pseudoscience, the majority of mainstream scientists reject it.

  6. List of psionic abilities - Wikipedia

    en.wikipedia.org/?title=List_of_psionic...

    This page was last edited on 28 January 2014, at 22:51 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  7. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    Characters with psionic abilities also have Psionic Strength Points (PSPs) and a Mental Armor Class (MAC). Many of the powers were also altered in this revision. A reviewer for the British magazine Arcane felt that this system was "a much more logical set-up than was previously in use. It's a matter of taste, though, as to whether you think ...

  8. Psionics (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(role-playing_games)

    Psionics are primarily distinguished, in most popular gaming systems, by one or more of the following: Magical or super/meta human-like abilities including: . Extrasensory perception – learn secrets long forgotten, to glimpse the immediate future and predict the far future, to find hidden objects, and to know what is normally unknowable.

  9. Category:Psychic powers - Wikipedia

    en.wikipedia.org/wiki/Category:Psychic_powers

    A psychic is a person who professes an ability to perceive information hidden from the normal senses through extrasensory perception (ESP), or is said by others to have such abilities. It is also used to describe theatrical performers who use techniques such as prestidigitation , cold reading , and hot reading to produce the appearance of such ...