Search results
Results from the WOW.Com Content Network
Engine for 2D action/strategy platformers with 3D graphics OpenMW: C++: mwscript, Lua: Yes 3D Windows, Linux, macOS: GPL-3.0-or-later: Reimplementation of the Morrowind game engine OpenSimulator: C#: LSL: Yes 3D Windows, Linux, macOS, FreeBSD: BSD: Server platform to host virtual worlds, compatible with Second Life clients ORX: C/C++: 2009 ...
Godot also includes a separate 2D graphics engine that can operate independently of the 3D engine, but both can also work at the same time on the same display, so as to make complex mixes between 2D and 3D. The 2D engine supports features such as lights, shadows, shaders, tile sets, parallax scrolling, polygons, animations, physics, and ...
Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.
SuperTux is a platformer inspired by Super Mario Bros. A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms ...
Engine remake of The Elder Scrolls III: Morrowind. OpenRA: 2009 2023 RTS: GPL-3.0-or-later: Proprietary. It uses proprietary content from the freeware releases of the classic games. [73] 2D: Engine remake for the classic games in the Command & Conquer franchise, in particular Red Alert. OpenRW 2019 2020 Action-adventure: GPL-3.0-or-later ...
This article gives a list of platformer series, i.e. video games of the "platformer" genre. There are both 2D and 3D variants of such games, with the latter becoming more prevalent from the 32/64-bit era and up to the present.
Axmol Engine is an open-source, C++ multi-platform engine designed for mobile devices, desktop, and Xbox, well-suited for 2D game development. It was launched in November 2019 as a fork of Cocos2d-x v4.0.
Phaser CE is thus the currently recommended stable platform for development with Phaser. Phaser 3.0.0 was released on February 13, 2018, and development is ongoing on GitHub. [ 7 ] Most elements and features of the framework have been rebuilt from scratch using a fully modular structure and data-orientated approach.