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According to sources, motion capture studios may charge $500-$2000 per hour, [8] and a unionized voice actor may make $450-$2000 per hour. [9] While AI could potentially reduce or even eliminate these costs, this has also led to significant concerns from video game actors of all sectors, including unwanted replication of voice and likeness, job ...
The performers are worried, however, that unchecked use of AI could provide game makers with a means to displace them — by training an AI to replicate an actor’s voice, or to create a digital ...
Striking video game voice actors and motion-capture performers held their first picket on Thursday in front of Warner Bros. Games and said artificial intelligence was a threat to their professions.
[4] [5] Other research argues that there are no such effects of violent video games. [6] This link between violent video games and antisocial behavior was denied by the president of the Interactive Digital Software Association in 2005 in a PBS interview. In the interview, he stated that the problem is "vastly overblown and overstated" by people ...
The voice actors’ lawsuit is just the latest in a recent string of legal actions brought against various tech companies by creatives, writers and artists who say their work was used without ...
Around a quarter of video games use some type of acting, either as live actors for full motion video, voice actors, or stunt actors for motion capture. [1] As the video game industry became more financially successful in the early 2010s and video game hardware became more ubiquitous in households, many video game developers and publishers started to bring in well-recognized actors from avenues ...
That type of ethical dilemma has recently surfaced with game “mods,” in which fans alter and create new game content. Last year, voice actors spoke out against such mods in the role-playing game “Skyrim,” which used AI to generate actors' performances and cloned their voices for pornographic content.
At the start of this year, SAG-AFTRA brokered a controversial deal with an AI voice technology company to allow the consensual licensing of digitally replicated voices for video games. In July ...