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  2. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Fortnite, I believe, partnered with PlayStation 4 is the best experience for users, that's our belief." [64] A few months later, on September 26, 2018, Sony announced it would allow cross-platform play on the PlayStation 4 "for select third party content", beginning with Fortnite that day.

  3. Fortnite Creative - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Creative

    Fortnite Creative is a sandbox game, developed and published by Epic Games, part of the video game Fortnite. It was released on December 6, 2018, for Android , iOS , macOS , Nintendo Switch , PlayStation 4 , Windows , and Xbox One , and in November 2020 for PlayStation 5 and Xbox Series X/S .

  4. List of PlayStation 4 free-to-play games - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_4_free...

    Atom Republic Atom Republic Unreleased Sep 23, 2016: Sep 28, 2016 CP VR [3]Battle Ages: Real-time strategy: DR Studios: 505 Games: Unreleased Apr 20, 2016

  5. List of games by Epic Games - Wikipedia

    en.wikipedia.org/wiki/List_of_games_by_Epic_Games

    Fortnite Festival [c] Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Android, Nintendo Switch: December 9, 2023: Harmonix: Epic Games Fortnite Ballistic [c] Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Android, Nintendo Switch: TBA [g] Harmonix: Epic Games

  6. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  7. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is offered under a free-to-play model funded by microtransactions and is updated as a live service game; originally released for macOS, PlayStation 4, Windows, and Xbox One, it has since been ported to iOS, [c] Nintendo Switch, and Android, [c] and later as a launch title for Xbox Series X/S and PlayStation 5. Fortnite ...

  8. PlayStation Network - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Network

    Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content.

  9. Free-to-play - Wikipedia

    en.wikipedia.org/wiki/Free-to-play

    The free-to-play business model in online games was later realized by Nexon in South Korea to a degree first catching more major media attention at the time. [11] [12] The first Nexon game to use it, QuizQuiz, was released in October 1999. Its creator Lee Seungchan would go on to create MapleStory. [citation needed]