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Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M. A player who makes double digits in a game in any two of the PTS, REB, AST, STL, and BLK statistics is said to make a double double ; in three statistics, a triple double ; in four ...
Defensive rating or defensive efficiency is a statistic used in basketball to measure an individual player's efficiency at preventing the other team from scoring points. It was created by author and statistician Dean Oliver. [1] Oliver introduced the defensive rating statistic in his 2004 book, Basketball on Paper. [2]
PER largely measures offensive performance. Hollinger freely admits that two of the defensive statistics it incorporates—blocks and steals (which was not tracked as an official stat until 1973)—can produce a distorted picture of a player's value and that PER is not a reliable measure of a player's defensive acumen.
In professional basketball, the most commonly used statistical benchmark for comparing the overall value of players is called efficiency. It is a composite basketball statistic that is derived from basic individual statistics: points, rebounds, assists, steals, blocks, turnovers, and shot attempts. In theory, efficiency accounts for both a ...
John Hollinger authored four books in the Pro Basketball Forecast/Prospectus series and was a regular columnist for ESPN Insider. He is a former vice president of basketball operations for the Memphis Grizzlies. Justin Kubatko created and maintained the website Basketball-Reference.com, the pro basketball arm of Sports Reference LLC, until 2013 ...
In basketball, there are five players on court per team, each assigned to positions. Historically, these players have been assigned to positions defined by the role they play on the court, from a strategic point of view. The three main positions are guard, forward, and center, with the standard team featuring two guards, two forwards, and a center.
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Points in basketball are used to keep track of the score in a game. Points can be accumulated by making field goals (two or three points) or free throws (one point). The team that has recorded the most points at the end of a game is declared that game's winner.