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Game saves and downloadable content cannot be transferred from an original Xbox to an Xbox 360. [2] Xbox Live functionality for original Xbox games was available until April 15, 2010, until support for original Xbox games were discontinued. [9] System link functionality between original Xbox and Xbox 360 remains available. [5]
At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.
Bots available for empty player slots. 4-player Campaign co-op, and up to 5-player co-op in Survival Mode. Backwards-compatible with Xbox One.System Link does not work between Xbox 360 and Xbox One due to versioning differences. God Mode (Arcade) 4 1 4 GRID: 12 source: mobygames.com Guardian Heroes (Arcade) 4 4
A digital version was released on 18 October for the Xbox 360, [229] which went on to become the highest-grossing day-one and week-one release on Xbox Live. [230] By May 2014, the game had generated nearly US$1.98 billion in revenue. [231] As of August 2014, the game had sold-in over 34 million units to retailers for the PlayStation 3 and Xbox ...
Initial PC version development began in parallel with PlayStation 3 and Xbox 360. PC development later gave way as the focus shifted to the console releases but eventually resumed. [ 114 ] [ 116 ] Because the team had planned a PC version from early on, they made technical decisions in advance to facilitate later development, like support for ...
On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]
Grand Theft Auto (GTA) is an action-adventure video game series created by David Jones and Mike Dailly. [2] Later titles were developed under the oversight of brothers Dan and Sam Houser , Leslie Benzies and Aaron Garbut.
This is a non-diffusing subcategory of Category:Xbox 360 games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. See also: List of Xbox 360 games