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  2. Structure from motion - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion

    Structure from motion (SfM) [1] is a photogrammetric range imaging technique for estimating three-dimensional structures from two-dimensional image sequences that may be coupled with local motion signals. It is studied in the fields of computer vision and visual perception.

  3. Triangulation (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(computer...

    In computer vision, triangulation refers to the process of determining a point in 3D space given its projections onto two, or more, images. In order to solve this problem it is necessary to know the parameters of the camera projection function from 3D to 2D for the cameras involved, in the simplest case represented by the camera matrices .

  4. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    Given a group of 3D points viewed by N cameras with matrices {} = …, define to be the homogeneous coordinates of the projection of the point onto the camera. The reconstruction problem can be changed to: given the group of pixel coordinates {}, find the corresponding set of camera matrices {} and the scene structure {} such that

  5. Bundle adjustment - Wikipedia

    en.wikipedia.org/wiki/Bundle_adjustment

    In photogrammetry and computer stereo vision, bundle adjustment is simultaneous refining of the 3D coordinates describing the scene geometry, the parameters of the relative motion, and the optical characteristics of the camera(s) employed to acquire the images, given a set of images depicting a number of 3D points from different viewpoints.

  6. Photogrammetry - Wikipedia

    en.wikipedia.org/wiki/Photogrammetry

    Low altitude aerial photograph for use in photogrammetry. Location: Three Arch Bay, Laguna Beach, California. Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant imagery and other phenomena.

  7. Structure from motion (psychophysics) - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion...

    Biological motion demonstration: dots representing a person walking. In a 1953 study on SFM done by Wallach and O'Connell the kinetic depth effect was tested. They found that by turning shadow images of a three dimensional object can be used as a cue to recover the structure of the physical object quite well. [4]

  8. Kinetic triangulation - Wikipedia

    en.wikipedia.org/wiki/Kinetic_triangulation

    A kinetic triangulation data structure is a kinetic data structure that maintains a triangulation of a set of moving points. Maintaining a kinetic triangulation is important for applications that involve motion planning, such as video games, virtual reality, dynamic simulations and robotics. [1]

  9. Epipolar geometry - Wikipedia

    en.wikipedia.org/wiki/Epipolar_geometry

    All points X e.g. X 1, X 2, X 3 on the O L –X L line will verify that constraint. It means that it is possible to test if two points correspond to the same 3D point. Epipolar constraints can also be described by the fundamental matrix , [ 1 ] or in the case of noramlized image coordatinates, the essential matrix [ 2 ] between the two cameras.