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  2. Chess engine - Wikipedia

    en.wikipedia.org/wiki/Chess_engine

    The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware [2] made, and marketed by their company Sys-10, Inc. [3] By 1990 the developers of Deep Blue, Feng-hsiung Hsu and Murray Campbell, were writing of ...

  3. GNU Chess - Wikipedia

    en.wikipedia.org/wiki/GNU_Chess

    GNU Chess is a free software chess engine and command-line interface chessboard. The goal of GNU Chess is to serve as a basis for research, and as such it has been used in numerous contexts. GNU Chess is free software, licensed under the terms of the GNU General Public License version 3 or any later version, and is maintained by collaborating ...

  4. Strelka (chess engine) - Wikipedia

    en.wikipedia.org/wiki/Strelka_(chess_engine)

    With the initial release of Strelka, chess players on "Rybkaforum" alleged that this engine was a clone of Rybka 1.0 beta—a reverse-engineered and slightly modified version of Rybka. [10] Several players on the forum found Strelka to yield identical analysis to Rybka in a variety of different situations, even having the same bugs and ...

  5. Computer chess - Wikipedia

    en.wikipedia.org/wiki/Computer_chess

    Computer chess provides opportunities for players to practice even in the absence of human opponents, and also provides opportunities for analysis, entertainment and training. Computer chess applications that play at the level of a chess grandmaster or higher are available on hardware from supercomputers to smart phones. Standalone chess ...

  6. Rybka - Wikipedia

    en.wikipedia.org/wiki/Rybka

    In May 2007, a new chess engine called Strelka appeared on the scene, claimed to be written by Yuri Osipov. Soon, there were allegations that Strelka was a clone of Rybka 1.0 beta, in the sense that it was a reverse-engineered and slightly modified version of Rybka. [ 50 ]

  7. Chess 2: The Sequel - Wikipedia

    en.wikipedia.org/wiki/Chess_2:_The_Sequel

    Chess 2: The Sequel is a chess variant created by David Sirlin and Zachary Burns of Ludeme Games. Sirlin, whose previous design work includes rebalancing Super Street Fighter II Turbo HD Remix, approached what he believed to be a problem of rote endgames and static opening games in chess by introducing asymmetrical piece compositions and an additional win condition. [1]

  8. Colossus Chess - Wikipedia

    en.wikipedia.org/wiki/Colossus_Chess

    Bryant started Colossus Chess in 1983, using his White Knight Mk 11 program, [4] winner of the 1983 European Microcomputer Chess Championship, [17] as a basis. It was developed on an Apple II, but was first commercially released for Commodore 64 as Colossus Chess 2.0 (CDS Micro Systems, 1984). A number of releases for 8-bit microcomputers followed.

  9. Power Chess - Wikipedia

    en.wikipedia.org/wiki/Power_Chess

    Power Chess had two major innovations: the program would adjust its level during the game trying to match that of the player (presaging Chessbase Fritz's Friend Mode). In addition, after each game, a female voice, the Queen, walks the player through the game, pointing out and explaining where the player could have played better. [4]