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This is a list of games in the 2017 version of British game show The Crystal Maze, sorted by zone. The coloured backgrounds denote the type of game: - Mental - Mystery - Physical - Skill ALIS - Automatic Lock-in Situation Aztec Zone Name of game Explanation Time ALIS Balancing scales Use a raft to retrieve sandbags and balance a set of scales to release the crystal 3:00 None Word wheel Turn ...
Herobrine is an urban legend and creepypasta from the video game Minecraft, originating from an anonymous post on the imageboard website 4chan in 2010. He is depicted as a version of the Minecraft character Steve, but with solid white eyes that lack pupils. In numerous iterations, Herobrine has possessed several different unnatural abilities ...
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Wikisource has original text related to this article: End Poem (full text) The end credits of the video game Minecraft include a written work by Julian Gough, conventionally called the End Poem, which is the only narrative text in the mostly unstructured sandbox game. Minecraft's creator Markus "Notch" Persson did not have an ending to the game up until a month before launch, and following ...
Theatrical smoke and fog, also known as special effect smoke, fog or haze, is a category of atmospheric effects used in the entertainment industry.The use of fogs can be found throughout motion picture and television productions, live theatre, concerts, at nightclubs and raves, amusement and theme parks and even in video arcades and similar venues.
A subunit of a player's turn. For example, a game may allow an action to occur only so long as the player has sufficient 'action points' to complete the action. [8] [9] action role-playing game (ARPG) A genre of role-playing video game where battle actions are performed in real-time instead of a turn-based mechanic. adaptive music
Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. [1]Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult to render, many graphics engines employ a "fog" gradient so objects further from the camera are progressively more obscured by haze and by aerial ...
However, some games are also loaded off of an optical disc, quicker than previous magnetic media, but still include loading screens to disguise the amount of time taken to initialize the game in RAM. Since the loading screen data itself needs to be read from the media, it actually can increase the overall loading time.