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Skylanders: Imaginators is a 2016 toys-to-life 3D platform game developed by Toys for Bob and published by Activision. It is the sixth installment of the Skylanders series, a successor to Skylanders: SuperChargers, and was released for Nintendo Switch, PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One. It allows players to create their ...
Skylanders is a toys-to-life action-adventure video game franchise published by Activision. [1] [2] Skylanders games are played by placing a character's figure on the "Portal of Power", a device that reads its tag using NFC and "imports" them into the game as a playable character, leveling them up and saving its progress on the figure to potentially be used on a different game or video game ...
Toys for Bob, Inc. is an American video game developer based in Novato, California.It was founded in 1989 by Paul Reiche III and Fred Ford and is best known for creating Star Control and the Skylanders franchise, as well as for working on the Crash Bandicoot and Spyro franchises.
A fifth sequel, Skylanders: Imaginators was released in October 2016. On May 3, 2012, Skylanders: The Machine of Doom, a novel serving as a prequel to the first Skylanders game, was released on eBook applications. It was written by Cavan Scott under the pen name "Onk Beakman".
This is a list of video games that use near field communication (NFC) technology.. Currently, games have leveraged NFC in unlocking additional features through payment. This takes the form of a direct transaction over NFC [1] or by purchasing a physical item, which signals to the platform that a certain set of features has been purchased (e.g. Skylanders).
Crash would also be a playable character in Activision's then-upcoming toys-to-life game Skylanders: Imaginators, released on October 16, 2016. It was announced at Gamescom 2016 that Dr. Neo Cortex would also be playable in Imaginators, and that a Crash-themed level was created for the game, "Thumpin' Wumpa Islands". [8]
Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]
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