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The Free City of Greyhawk, Gem of the Flanaess, is the adventuring town that gives the World of Greyhawk setting its name. [6] Game designer Ken Rolston comments: "The City of Greyhawk is an organism of systems within systems, with each system driven by its own motivations and personalities. [...] External politics are intertwined in the city ...
The book updates material from the earlier From the Ashes. [2] The book was the first in a series of publications designed to re-launch the Greyhawk campaign setting, followed by other sourcebooks and adventure modules set in Greyhawk such as Return to the Temple of Elemental Evil and Return to the Tomb of Horrors.
This is the category of books, sourcebooks, accessories, novels, and boxed sets concerning the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. This is a subcategory of the general category for Dungeons & Dragons books. It contains materials either written specifically for Greyhawk, or written to be used in ...
The Free City of Greyhawk, Gem of the Flanaess, is the adventuring town that gives the World of Greyhawk setting its name. [2] The set includes a detailed fold-out bird's-eye-view of the town, which matches the diagrammatic, keyed-location street map. The map is cross-referenced with one of the booklets to describe the major features of the city.
It starts with a lengthy historical summary, tracing 10 centuries of events from the early assaults of the Oeridian tribes through the aftermath of the great Greyhawk Wars. The cyclopedia entries follow the history lesson and take up the bulk of the text. [1] "Book Two, the Campaign Book" focuses on the areas in and around the Free City of ...
The Shackled City Adventure Path (or simply Shackled City) is a role-playing game Adventure Path designed for Dungeons & Dragons (D&D), originally appearing as a series of modules in Dungeon magazine, and later collected in a hardcover edition collecting all previous installments plus an additional chapter written especially for the book release.
The book emphasizes character development over comprehensive coverage, giving an overview of the history, culture, and geography of the world of Oerth. It also includes small descriptions of important characters, and covers various humanoid races. The book includes some maps of the world as well as Greyhawk City. [1]
Leda and Gord part at the end of the book as she returns to the Abyss, impersonating Eclavdra in Graz'zt's service for the sake of higher ideals. Night Arrant is a collection of nine short stories about Gord's adventures, in his early twenties, in the City of Greyhawk. City of Hawks is a retelling of the events that occurred in Saga of Old City ...