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The basic concept of the game is the double siege, with Roman lines facing both inwards around Alesia, and outwards against Gallic relieving forces.The exact lines of the fortifications are preprinted on the game board; the Roman player starts by placing all the Roman counters, which may go anywhere outside Alesia, although there are advantages to placing them along the fortification lines.
Miniature wargames are a form of wargaming designed to incorporate miniatures or figurines into play, which was invented at the beginning of the 19th century in Prussia.The miniatures used represent troops or vehicles (such as tanks, chariots, aircraft, ships, etc.).
Richard "Rick" Priestley (born 29 March 1959) [1] is an English miniature wargame designer and writer. He co-created the miniature wargame Warhammer Fantasy Battle and its science fiction counterpart Warhammer 40,000 during his tenure at Games Workshop in the 1980s and 1990s.
Caesar (game) Caesar's Legions (board game) Chandragupta (board game) Chariot: Tactical Warfare in the Biblical Age, 3000-500 B.C. Circus Maximus (game) Commands & Colors: Ancients; The Conquerors (board game) Conquest of the Empire
The Wargames Research Group (WRG) is a British publisher of rules and reference material for miniature wargaming.Founded in 1969 they were the premier publisher of tabletop rules during the seventies and eighties, publishing rules for periods ranging from ancient times to modern armoured warfare, and reference books which are still considered standard works for amateur researchers and wargamers.
Pharsalus is a two-player board wargame where one player controls the legions of Caesar and the forces of his allies, and the other the Roman Republican legions of Pompey. With a 22" x 28" hex grid map, and 480 counters, the game's complexity has been characterized as "somewhat more unusual than others — a step above the straight SPI PRESTAGS ...
In his 1977 book The Comprehensive Guide to Board Wargaming, Nick Palmer acknowledged that the first two scenarios of Caesar's Legions were easy enough to allow new players to learn the rules, but "Unfortunately the early scenarios are too simple for most tastes, and unbalanced in favour of the Romans. The later [scenarios], however, are ...
While still in college in the 1960s, Jim Dunnigan became involved in wargaming, and subsequently designed Jutland, which Avalon Hill published in 1967. This was the first of many wargames that Dunnigan designed, including 1914 (1968), PanzerBlitz (1970), and Sniper! (1973).