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  2. List of archive formats - Wikipedia

    en.wikipedia.org/wiki/List_of_archive_formats

    The replacement for the .sit format that supports more compression methods, UNIX file permissions, long file names, very large files, more encryption options, data specific compressors (JPEG, Zip, PDF, 24-bit image, MP3). The free StuffIt Expander is available for Windows and OS X. .sqx SQX: Windows: Windows: Yes A royalty-free compressing format

  3. 7-Zip - Wikipedia

    en.wikipedia.org/wiki/7-Zip

    7-Zip is a free and open-source file archiver, a utility used to place groups of files within compressed containers known as "archives". It is developed by Igor Pavlov and was first released in 1999. It is developed by Igor Pavlov and was first released in 1999.

  4. Comparison of file archivers - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_file_archivers

    The operating systems the archivers can run on without emulation or compatibility layer. Ubuntu's own GUI Archive manager, for example, can open and create many archive formats (including Rar archives) even to the extent of splitting into parts and encryption and ability to be read by the native program.

  5. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Primarily used to create mobile apps, [7] Buildbox exports finalized games to iOS, Android, Amazon Mobile Devices, Amazon TV, Mac, PC and Steam. [ 8 ] The main features of Buildbox are the image drop wheel, asset bar, option bar, collision editor, scene editor, monetization options and sliders that change the physics within the game. [ 9 ]

  6. WinRAR - Wikipedia

    en.wikipedia.org/wiki/WinRAR

    WinRAR is a trialware file archiver utility, developed by Eugene Roshal of win.rar GmbH. It can create and view archives in RAR or ZIP file formats, [6] and unpack numerous archive file formats. To enable the user to test the integrity of archives, WinRAR embeds CRC32 or BLAKE2 checksums for each file in each archive.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The article noted that the Operate Solutions division, handling in-app-purchase services for example, was far more profitable than the Create division, and added that "The many indie developers who will be left by the roadside are completely incidental to Unity's goals, and are not going to be a significant factor in its future decision making."

  8. Self-extracting archive - Wikipedia

    en.wikipedia.org/wiki/Self-extracting_archive

    Self-extracting files are used to share compressed files with a party that may not have the software needed to decompress a regular archive. Users can also use self-extracting archives to distribute their own software. For example, the WinRAR installation program is made using the graphical GUI RAR self-extracting module Default.sfx. [citation ...

  9. ZIP (file format) - Wikipedia

    en.wikipedia.org/wiki/ZIP_(file_format)

    The .ZIP file format was designed by Phil Katz of PKWARE and Gary Conway of Infinity Design Concepts. The format was created after Systems Enhancement Associates (SEA) filed a lawsuit against PKWARE claiming that the latter's archiving products, named PKARC, were derivatives of SEA's ARC archiving system. [3]