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  2. Redline (1999 video game) - Wikipedia

    en.wikipedia.org/wiki/Redline_(1999_video_game)

    In Europe, the game is known as Redline - Gang Warfare: 2066. It is a spiritual successor to the Atari Lynx video game BattleWheels . [ 2 ] The game was noted for allowing players to enter or exit vehicles during combat at anytime, thus combining the genres of car combat and first-person shooting.

  3. Redline (2006 video game) - Wikipedia

    en.wikipedia.org/wiki/Redline_(2006_video_game)

    Redline is a video game for Mac OS X developed by Jonas Echterhoff and published by Ambrosia Software. The game's primary features are its ability to simulate actual racing physics, online play, and support for the addition of third party content via plug-ins .

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In 2008 a back-up with the source code of all Infocom's video games appeared from an anonymous Infocom source and was archived by the Internet Archive's Jason Scott. [ 264 ] [ 265 ] [ 266 ] On May 5, 2020, the Massachusetts Institute of Technology uploaded to GitHub the source code for 1977–1978 versions and 1977/1989 binaries of Zork . [ 267 ]

  5. Redline Racer - Wikipedia

    en.wikipedia.org/wiki/Redline_Racer

    Redline Racer (Suzuki Alstare Extreme Racing for the European and North American Dreamcast release, European Game Boy Color release and Microsoft Windows re-release) is a racing game that was developed by Criterion Games and published by Ubi Soft.

  6. Street Legal Racing: Redline - Wikipedia

    en.wikipedia.org/wiki/Street_Legal_Racing:_Redline

    Street Legal Racing Redline is a racing game developed by Invictus and published by Activision Value. The game was released for Windows in July 2003. The game was released for Windows in July 2003. On May 7, 2016, the game was re-released by ImageCode LLC. on Steam.

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  8. Third World (video game) - Wikipedia

    en.wikipedia.org/wiki/Third_World_(video_game)

    The game was in development at Redline Games, a company founded by programmer James Anhalt, designer Ron Millar, and other former members of Blizzard Entertainment. [3] [4] Millar was the game's lead designer. [5] Activision announced the game in April 1998 and showcased it at E3 1998. [3] The game was originally scheduled to release in late 1998.

  9. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    Available at the Internet Archive. Doom 1994 2003 FPS: Proprietary: Proprietary: Id Software: On April 27, 2003, the source code of the Atari Jaguar port of the game was released by Albert Yarusso of AtariAge with permission of John Carmack. [527] Duke Nukem 3D: 1996 2003 FPS: Build license/GPLv2+ (engine [528] /game code) Proprietary: 3D ...