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Japanese games and Japanese ports of American games, for example, are best served with a Famitsu review . Consider coverage from outside traditional video games media. High quality sources such as The New York Times , Wired , and the BBC do not cater to a "gamer" audience, but may on occasion cover video games.
Wikipedia:WikiProject Video games/Sources Template:Video game reviews ( backlinks edit ) The above documentation is transcluded from Template:Video game review score/doc .
Please use copyrighted content responsibly and in accordance with Wikipedia policy. A template alone does not make the video game box or cover art fair to use. It merely helps you state why you think it is appropriate. This template is optimized for video game cover art used in the article about the video game. It may or may not work in other ...
A false analogy occurs when claims are supported by unsound comparisons between data points. For example, the Scopus and Web of Science bibliographic databases have difficulty distinguishing between citations of scholarly work that are arms-length endorsements, ceremonial citations, or negative citations (indicating the citing author withholds ...
{{Video game series reviews}} is a template which presents review aggregator review scores for multiple video game articles in a series. It supports a series' reception section. Things to remember: This template is not required. This template supplements the reception section; it does not replace it. Famitsu score is only for Japanese series.
A false analogy is an informal fallacy, or a faulty instance, of the argument from analogy. An argument from analogy is weakened if it is inadequate in any of the above respects. The term "false analogy" comes from the philosopher John Stuart Mill, who was one of the first individuals to examine analogical reasoning in detail. [2]
OpenCritic was developed to avoid some of the controversies that Metacritic has gained in the video game industry. A game's Metacritic score has become strongly attached to the financial performance of a game and subsequent efforts of the development studio and publisher, such as affecting post-release studio bonuses.
Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core "reveal–preview–review" cycle.