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This position illustrates an important rule of thumb: If the White king is on its sixth rank, the pawn must be advanced to the seventh rank without giving check. [20] (If White's king is on the sixth rank and the pawn checks the black king when it advances to the seventh rank, the black king can move in front of the pawn, resulting in a draw.
If White's king can reach either of the two key squares, he can keep Black's king away and the pawn will promote. If the Black king can reach any of the squares marked with a dot or an "×", it stops the pawn – either by blocking the pawn or preventing the white king from reaching a key square. [2]
The back-rank defense always works if the pawn is a rook pawn or knight pawn and the defending king is in front of the pawn. The defending king blocks the pawn and the rook is on the first rank preventing checks by the rook. In the diagram, Black draws. If 1.g7 then 1...Rb6+ draws, and if 1.Rg7+ then 1...Kh8 draws. White's best attempt is: 1 ...
In a king and pawn versus king endgame with a rook pawn, the defending king only has to get in front of the pawn to draw the game. In contrast, in the endgame with a bishop and the wrong rook pawn, getting the defending king in front of the pawn will not necessarily draw. In this position from Edmar Mednis, White wins if it is their move. 1 ...
If the pawn is held up before the fifth rank, the rook is better in front of the pawn. Often the rook is best protecting the pawn from the side if it is on the fifth rank or higher. [20] In the ending of a rook and pawn versus a rook, if the defending king is cut off from the pawn's file, then the best defence is with the rook on its first rank ...
A rook and a rook pawn always win against the wrong bishop, as in this position. The defender has the wrong bishop if it is the one on the same color as the pawn's promotion square. The winning procedure is to give up the pawn at the right time to get to a winning rook versus bishop endgame. If the bishop was on the other color, the defender ...
In shogi, Side Pawn Capture (横歩取り yokofudori, also translated as Side Pawn Picker, Side Pawn Piker [a] or simply 横歩 yokofu Side Pawn) is a Double Static Rook opening. The side pawns referred to are the pawns that are advanced in order to open both players' bishop diagonal. (P34 is White's side pawn, P76 is Black's.)
An isolated pawn on the d-file is called an isolated queen pawn or simply an isolani. [2] In addition to the open or half-open c- and e-files, the isolated queen pawn can provide good outposts on the c- and e-file squares diagonally forward of the pawn, which are especially favourable for the player's knights.