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James O. McNamara (born September 25, 1942) is an American neurologist and neuroscientist, known for his research of epileptogenesis, the process underlying development and progression of epilepsy. He is the Duke School of Medicine Professor of Neuroscience in the Departments of Neurobiology, Neurology, and Pharmacology and Cancer Biology at ...
The Chase Center in San Francisco was announced to host the All-Star Game on November 6, 2023, at a press conference held by the Golden State Warriors. In attendance at the announcement were NBA commissioner Adam Silver, Warriors Co-Executive Chairman & Chief Executive Officer Joe Lacob, Warriors Co-Executive Chairman Peter Guber, Warriors President and Chief Operating Officer Brandon ...
Aaron Peskin (born 1964), San Francisco Supervisor [636] James Duval Phelan (1861–1930), civic leader and banker; mayor of San Francisco 1897–1902; U.S. Senator 1915–1921; central to effort to bring Hetch Hetchy and municipal water to San Francisco [637] Dean Preston (born 1969/70), San Francisco Supervisor
Los Angeles Lakers forward LeBron James speaks during a press conference before the NBA basketball All-Star game Sunday, Feb. 16, 2025, in San Francisco. (AP Photo/Godofredo A. Vásquez ...
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Pam Ling, cast member on The Real World: San Francisco [9] Mehret Mandefro, film/television producer, writer, physician and anthropologist; George Howard Monks, 1880, invented the board game Halma; John P. Ordway, 1859, music publisher and composer; Vanessa Parise, non-degreed, film and television director, producer, and writer
Here, a neurologist sets the record straight. Related: ... you’re likely someone who likes to win!) “Word games like crossword puzzles and Scrabble are great, but numeracy puzzles like sudoku ...
A metal sign made for the fictitious "Elsewhere Public Works" as part of alternate reality game The Jejune Institute [1]. The Institute is a 2012 documentary film directed by Spencer McCall reconstructing the story of The Jejune Institute, an alternate reality game set in San Francisco, through interviews with the participants and the creators.