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Game developers may produce the game design document in the pre-production stage of game development—prior to or after a pitch. [5] Before a pitch, the document may be conceptual and incomplete. Once the project has been approved, the document is expanded by the developer to a level where it can successfully guide the development team.
[[Category:Monaco templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Monaco templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Monaco: What's Yours Is Mine is a 2013 stealth video game developed by Pocketwatch Games in which players, alone or cooperatively, perform heists and robberies. Players choose from eight characters, each of whom has a unique and beneficial skill, such as the ability to change appearance or tunnel through walls.
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Download QR code; Print/export Download as PDF; ... Pages in category "Video games set in Monaco" The following 116 pages are in this category, out of 116 total.
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For example non-free use rationales, see Wikipedia:Use rationale examples. This tag should only be used for video game covers. Either of the following may be helpful for stating the rationale: Template:Game rationale or Template:Non-free use rationale video game cover. Additionally, please specify at least one platform in the first parameter ...
This template is to help users write non-free use rationales for video game box or cover art as required by WP:NFC and WP:NFURG. Include this in the image file, once for each time you insert images of video game cover art into an article.