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  2. Feudum - Wikipedia

    en.wikipedia.org/wiki/Feudum

    Feudum is a fantasy- and medieval-themed euro-style board game with focus on resource management for 2-5 players, ... This page was last edited on 4 June 2024, ...

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A few mods become very popular and convert themselves into distinct games, with the rights getting bought and turning into an official modification, or in some cases a stand-alone title that does not require the original game to play. Technical and social skills are needed to create a mod. [3] A group of mod developers may join to form a "mod ...

  4. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both single-player and multiplayer modes. [ 3 ] [ 4 ] The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES . [ 4 ]

  5. Stardew Valley - Wikipedia

    en.wikipedia.org/wiki/Stardew_Valley

    Barone was also inspired by other games, including Animal Crossing, Rune Factory, Minecraft, and Terraria, adding features of those games such as crafting, quests, and combat. [ 6 ] [ 13 ] [ 12 ] He was the sole developer of the game, creating all of its pixel art , music, sound effects, story, and dialogue.

  6. Fief - Wikipedia

    en.wikipedia.org/wiki/Fief

    A fief (/ f iː f /; Latin: feudum) was a central element in medieval contracts based on feudal law. It consisted of a form of property holding or other rights granted by an overlord to a vassal, who held it in fealty or "in fee" in return for a form of feudal allegiance, services or payments.

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  8. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    The term "roguelike" came from Usenet newsgroups around 1993, as this was the principal channel the players of roguelike games of that period were using to discuss these games, as well as what the developers used to announce new releases and even distribute the game's source code in some cases.

  9. Talk:Feudum - Wikipedia

    en.wikipedia.org/wiki/Talk:Feudum

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