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  2. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    A VRChat avatar open for editing in the 3D modeling software Blender. Creating avatars and worlds is an involved process using external tools; they are uploaded by users of a Unity software development kit released alongside VRChat.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    The use of avatar to mean online virtual bodies was popularised by Neal Stephenson in his 1992 cyberpunk novel Snow Crash. [7] In Snow Crash, the term avatar was used to describe the virtual simulation of the human form in the Metaverse, a fictional virtual-reality application on the Internet.

  5. Virtual Router Redundancy Protocol - Wikipedia

    en.wikipedia.org/wiki/Virtual_Router_Redundancy...

    The Virtual Router Redundancy Protocol (VRRP) is a computer networking protocol that provides for automatic assignment of available Internet Protocol (IP) routers to participating hosts. This increases the availability and reliability of routing paths via automatic default gateway selections on an IP subnetwork .

  6. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    HTC Vive implements "room-scale" virtual reality, whereby a user can walk freely around a play area rather than be constrained to a stationary position. [5] The controllers and headset use a positional tracking system; multiple external base stations are installed in the play area, which each contain an array of LED lights, and two infrared lasers.

  7. VirtualLink - Wikipedia

    en.wikipedia.org/wiki/VirtualLink

    In VirtualLink mode, there were six high-speed lanes active in the USB-C connector and cable: four lanes transmit four DisplayPort HBR 3 video streams from the PC to the headset while two lanes implement a bidirectional USB 3.1 Gen 2 channel between the PC and the headset. Unlike the classic DisplayPort USB-C alternate mode, VirtualLink has no ...

  8. Variable reluctance sensor - Wikipedia

    en.wikipedia.org/wiki/Variable_reluctance_sensor

    One area in which VR sensors excel, however, is in high-temperature applications. Because operating temperature is limited by the characteristics of the materials used in the device, with appropriate construction VR sensors can be made to operate at temperatures in excess of 300 °C. An example of such an extreme application is sensing the ...

  9. PowerVR - Wikipedia

    en.wikipedia.org/wiki/PowerVR

    Videologic's first PowerVR PC product to market was the 3-chip Midas3, which saw very limited availability in some OEM Compaq PCs. [5] [6] This card had very poor compatibility with all but the first Direct3D games, and even most SGL games did not run. However, its internal 24-bit color precision rendering was notable for the time.