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Panscopic raised $23M from Doll Capital, Discovery Ventures, Morgenthaler Ventures, and Partech. In 2004, Panscopic teamed up with Teodor Danciu, [9] acquired the intellectual property of JasperReports, and changed the name of the company to Jaspersoft. Brian Gentile became CEO in 2007. JasperReports Version 1.0 was released on July 21, 2005. [10]
ActiveReports; Actuate Corporation; BOARD; Business Objects; Cognos BI; Crystal Reports; CyberQuery; GoodData; I-net Crystal-Clear; InetSoft; Information Builders ...
i-net Clear Reports (formerly known as i-net Crystal-Clear) is a Java-based cross-platform reporting application providing a report designer and a server component to create reports in numerous output formats like PDF, HTML, PS, RTF, XLS, TXT, CSV, SVG, XML, as well as being viewable in a Java applet or Swing component. [1]
iReport was CNN's citizen journalism initiative that allowed people from around the globe to contribute pictures and video of breaking news stories. It was similar to Wikinews in allowing, and encouraging, ordinary citizens to submit stories, photos and videos related to news of any sort.
List & Label either retrieves data from various sources via data binding, or works database independent. Reports are designed and created in the so-called List & Label Designer and then exported into a multitude of formats like PDF, Excel, XHTML and RTF. Since version 27 a web report designer for ASP.NET MVC is available.
Xbox 360 took a different approach to hardware compared to its predecessor. The XCPU, named Waternoose (later Loki) is a custom triple-core 64-bit PowerPC-based design by IBM. The CPU emphasized high floating point performance through multiple FPU and SIMD vector processors in each core.
On April 21, 2010, SharePoint Designer 2010 was released and made available for download. [9] On October 24, 2011, Microsoft released SharePoint Designer 2007 Service Pack 3. [10] SharePoint Designer 2010, the successor to SharePoint Designer 2007, was released to web on April 21, 2010 in two flavors for IA-32 and x64 CPUs.
The Nintendo 64 console. Treasure began to develop Mischief Makers in mid-1995, before the Nintendo 64's launch in mid-1996. At the time, little was known about the prototype console's future final technical specifications, graphics implementation, and development kit, but were nevertheless interested in the console and its improved "pixel quality". [11]